Accessible code
function Notify(description, type)
lib.notify({
description = description,
type = type,
position = 'bottom-right'
})
end
RegisterNetEvent('enpwr_playermanager:Notify', Notify)
Locales['en'] = {
Notify = {
not_online = 'Player is not online anymore',
firstname_changed = 'Your First name was changed to %s',
lastname_changed = 'Your Last name was changed to %s',
group_changed = 'Your group was changed to %s',
got_money = 'You got $%s',
removed_moeny = '$%s has been removed from you',
set_money = 'Your Money has been set to %s',
got_bank = 'You got $%s to your bank',
remove_bank = '$%s has been removed from your bank',
got_blood = 'You got $%s blood money',
removed_blood = '$%s blood money has been removed from you',
set_blood = 'Your blood money has been set to $%s',
set_bank = 'Your bank money has been set to $%s',
got_gold = 'You got %s Gold',
gold_removed = '%s Gold has been removed from you',
gold_set = 'Your Gold has been set to %s',
got_rol = 'You got %s Rol',
rol_removed = '%s Rol has been removed from you',
rol_set = 'Your Rol has been set to %s',
got_xp = 'You got %s XP',
xp_removed = '%s XP has been removed from you',
set_xp = 'Your XP has been set to %s',
job_updated = 'Your job has been updated to %s',
job_updated_rsg = 'Your job has been updated to **%s - %s**',
job_grade_updated = 'Your job grade has been updated to %s',
gang_updated = 'Your gang has been updated to %s',
gang_updated_rsg = 'Your gang has been updated to **%s - %s**',
player_updated = 'Player updated succesfully',
console_error = 'Something went wrong, check server console',
something_wrong = 'Something went wrong - no player(s) found',
player_on_server = 'That player is on server, edit him via online players'
},
Logs = {
firstname = {
a = 'Online | Firstname updated',
b = 'Offline | Firstname updated',
c = '%s (ID: %s) `has updated `%s (ID: %s)` first name to `%s`'
},
lastname = {
a = 'Online | Lastname updated',
b = 'Offline | Lastname updated',
c = '`%s (ID: %s) `has updated `%s (ID: %s)` last name to `%s`'
},
group = {
a = 'Online | Group updated',
b = 'Offline | Group updated',
c = '`%s (ID: %s) `has updated `%s (ID: %s)` group to `%s`'
},
money = {
a = {
add = 'Online | Add Money',
remove = 'Online | Remove Money',
set = 'Online | Set Money'
},
b = {
add = 'Offline | Add Money',
remove = 'Offline | Remove Money',
set = 'Offline | Set Money'
},
addlog = '`%s (ID: %s)` has given `$%s` to `%s (ID: %s)`',
removelog = '`%s (ID: %s)` has removed `$%s` from `%s (ID: %s)`',
setlog = '`%s (ID: %s)` has set `%s (ID: %s)` cash to `$%s`'
},
bank = {
a = {
add = 'Online | Add Bank Money',
remove = 'Online | Remove Bank Money',
set = 'Online | Set Bank Money'
},
b = {
add = 'Offline | Add Bank Money',
remove = 'Offline | Bank Remove Money',
set = 'Offline | Set Bank Money'
},
addlog = '`%s (ID: %s)` has given `$%s` to `%s (ID: %s)` bank',
removelog = '`%s (ID: %s)` has removed `$%s` from `%s (ID: %s) bank`',
setlog = '`%s (ID: %s)` has set `%s (ID: %s)` bank to `$%s`'
},
-- start vorp
gold = {
a = {
add = 'Online | Add Gold',
remove = 'Online | Remove Gold',
set = 'Online | Set Gold'
},
b = {
add = 'Offline | Add Gold',
remove = 'Offline | Remove Gold',
set = 'Offline | Set Gold'
},
addlog = '`%s (ID: %s)` has given `%s` gold to `%s (ID: %s)`',
removelog = '`%s (ID: %s)` has removed `%s` gold from `%s (ID: %s)`',
setlog = '`%s (ID: %s)` has set `%s (ID: %s)` gold to `%s`'
},
-- rsg
blood = {
a = {
add = 'Online | Add Blood Money',
remove = 'Online | Remove Blood Money',
set = 'Online | Set Blood Money'
},
b = {
add = 'Offline | Add Blood Money',
remove = 'Offline | Remove Blood Money',
set = 'Offline | Set Blood Money'
},
addlog = '`%s (ID: %s)` has given `$%s` blood money to `%s (ID: %s)`',
removelog = '`%s (ID: %s)` has removed `$%s` blood money from `%s (ID: %s)`',
setlog = '`%s (ID: %s)` has set `%s (ID: %s)` blood money to `$%s`'
},
-- rsg
rol = {
a = {
add = 'Online | Add Rol',
remove = 'Online | Remove Rol',
set = 'Online | Set Rol'
},
b = {
add = 'Offline | Add Rol',
remove = 'Offline | Remove Rol',
set = 'Offline | Set Rol'
},
addlog = '`%s (ID: %s)` has given `%s` rol to `%s (ID: %s)`',
removelog = '`%s (ID: %s)` has removed `%s` rol from `%s (ID: %s)`',
setlog = '`%s (ID: %s)` has set `%s (ID: %s)` rol to `%s`'
},
xp = {
a = {
add = 'Online | Add XP',
remove = 'Online | Remove XP',
set = 'Online | Set XP'
},
b = {
add = 'Offline | Add XP',
remove = 'Offline | Remove XP',
set = 'Offline | Set XP'
},
addlog = '`%s (ID: %s)` has given `%s` xp to `%s (ID: %s)`',
removelog = '`%s (ID: %s)` has removed `%s` xp from `%s (ID: %s)`',
setlog = '`%s (ID: %s)` has set `%s (ID: %s)` xp to `%s`'
},
-- end vorp
job = {
a = 'Online | Job Update',
b = 'Offline | Job Update',
c = '`%s (ID: %s)` has updated `%s (ID: %s)` job to `%s`',
rsg = '`%s (ID: %s)` has udapted `%s (ID: %s)` job to `%s - %s`'
},
jobgrade = {
a = 'Online | Grade Update',
b = 'Offline | Grade Update',
c = '`%s (ID: %s)` has updated `%s (ID: %s)` job grade to `%s`'
},
gang = {
a = 'Online | Gang Update',
b = 'Offline | Gang Update',
c = '`%s (ID: %s)` has updated `%s (ID: %s)` gang to `%s`',
rsg = '`%s (ID: %s)` has udapted `%s (ID: %s)` gang to `%s - %s`'
},
ganggrade = {
a = 'Online | Gang Grade Update',
b = 'Offline | Gang Grade Update',
c = '`%s (ID: %s)` has updated `%s (ID: %s)` gang grade to `%s`'
},
},
Context = {
time = '%d days %02d hours %02d minutes ago'
},
Input = {
onl_or_ofln = 'Online or Offline',
online_players = 'Online Players',
offline_players = 'Offline Players',
sort_type = 'Select sort type',
sort = {
a = 'Sort alphabetically by first name',
b = 'Sort alphabetically by last name',
c = 'Sort by money',
d = 'Sort by bank',
f = 'Sort by group',
g = 'Sort by gold',
h = 'Sort by XP',
i = 'Sort by last login'
},
edit_player = 'Edit Player',
edit = {
a = 'First name',
b = 'Last name',
c = 'Group',
d = 'Money',
e = 'Bank',
f = 'Job',
g = 'Job Grade',
h = 'Gang',
i = 'Gang Grade',
j = 'Blood Money',
k = 'Gold',
l = 'Rol',
m = 'XP',
n = 'Grade'
},
chose_action = 'Chose Action',
currencry = {
a = 'Add Currency / XP', -- xp on vorp
b = 'Remove Currency / XP', -- xp on vorp
c = 'Set Currency / XP' -- xp on vorp
},
copy_identifier = 'Copy identifier',
money = 'Money: %s',
group = 'Group: %s',
bank = 'Bank: %s',
gold = 'Gold: %s',
xp = 'XP: %s',
lastlogin = 'Last Login: %s',
blood = 'Blood Money: %s',
title = 'Manager (Players: %s)',
select = 'Select',
find = {
a = 'Find by identifier',
b = 'Find by character Id',
c = 'Find by Id',
d = 'Find by name (Firstname or Lastname)'
},
identifier = 'Identifier',
charid = 'Character Id',
playerid = 'Player Id',
playername = 'Player Name',
citizenid = 'Citizen Id',
select_grade_gang = 'Select grade for %s gang',
select_grade_job = 'Select grade for %s job',
select_grade = 'Select Grade'
},
Alert = 'Looks like you didnt change job for player, would you like to update grade'
}
Shared = {
Locale = 'en',
Commands = {
manager = {
name = 'playermanager',
help = 'Command that allows you to manage online and offline players',
restricted = 'group.admin'
},
findPlayer = {
name = 'findplayer',
help = 'Commands that helps you find online or offline player',
restricted = 'group.admin'
}
},
-- when sorting tables we need way to define which group is higher that other, for vorp and redem
SortValues = {
['user'] = 0,
['admin'] = 1,
['superadmin'] = 2,
['owner'] = 3,
-- if you have more groups add them here
}
}
Discord = {
url = '', -- url here
title = 'Server Name',
/*
https://www.spycolor.com/
['default'] = 14423100,
['blue'] = 255,
['red'] = 16711680,
['green'] = 65280,
['white'] = 16777215,
['black'] = 0,
['orange'] = 16744192,
['yellow'] = 16776960,
['pink'] = 16761035,
['lightgreen'] = 65309,
*/
color = 65309, -- green
imageUrl = '', -- optional, if you dont want it put ''
}
-- you can use other check, when using command or triggering event that should change player
function PassCheck(source)
if IsPlayerAceAllowed(source, 'command') then
return true
end
return false
end
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